Battle Heroine Crisis

If you can control the hearts of others…
What would you do?
A new concept of card battle + scenario adventure game!
What do you want to be with her? Friends? Lovers? or…​

Lord King

Lord King – this is a post apocalyptic visual novel, with elements of strategy. You will meet nine girls (with more to come): each with their own unique character traits and personalities. You will be able to ‘recruit’ each of them into your harem.

Each of them has her own personality and will treat you differently. Develop a romantic relationship with those you like, and choose the one who will one day be your wife-queen.

Testament of Minos

What is ToM?
Testament of Minos tells the story of Laura,
her quest to get justice for the death of her family and the many sacrifices it will take.
Meet unexpected allies and discover the tragedies of both Laura and the mysterious island she explores.
To gain the power she needs to challenge the god that spurned her Laura will need to sacrifice many souls.
Thankfully the island of Panorgia is rich with potential victims and Laura will have dozens of ways to dominate,
humiliate and kill them.
See her indulge her lustful and ravenous urges as she uses her blessed body to smother, crush,
suffocate and devour her enemies.
She got some anger issues from her father and lust issues from her mother.
As she try to control herself, she will bring havoc in to that island to finish everything once and for all.
You can check about Minos and Minotaur’s history and you will get Laura’s reasons.

Pleasure Kingdom

Pleasure Kingdom gameplay is a mix of traditional CCG mechanics with thrilling visual novel.
Pleasure Kingdom tells a story of a long-standing war between Kingdom of humans,
and the mystical creatures living on their grounds.
Follow a king, an elf and a witch on their epic pleasure adventure!
Your goal is to select cards that work together to efficiently dispatch your enemies and move through the story.
Choose your cards wisely!​

The Curse of Mantras

The Curse Of Mantras is a dating sim with an optional card-battle gameplay.

You play as either Ace or Lily, as you wake up in a strange, supernatural world known as the Afterlife.
A peculiar man, called Mantras, greets you and introduces you to the world’s rules, along with your companions, all of whom have died under unknown circumstances, just like you, and represent avatars of one of the four elements: Water, Fire, Air, Earth, as well as one of the two arcana: Life and Death.

Ace and Lily embody the avatar of death, the most powerful avatar, and the only one who holds the power to activate a strange music box-like device, that can make them remember their past lives and, most importantly, why and how they died…

Each companion has an alignment: Order or Chaos.
Ace or Lily (depending who you play as) will choose between one of the two alignments and form a team that will fight the opposite team until all the battles have been won and their memories restored…

Arterial of Origins

Shuuya lives with his younger sister Mirai and attends Academy Tengyou Daini. However, their peaceful days come to an abrupt end as their world is taken over by an alternate world called Waibin Sekai – one where angels and demons battle each other and monsters called ‘creators’ roam freely. The students are forced to decide to ally with the angels, side with the demons or do neither. No matter which choice they make, they would be hard pressed to survive in this dangerous world.​

Free Cities: Origins

Free Cities: Origins (FCO) is an HTML game developed using SugarCube 2 based on the famous Free Cities HTML game by FCAuthor. While FreeCities was a management-centric game, we wanted to give an RPG spin on it. In FCO you are thrown into the world years after the fall of modern civilization. The Gregorian calendar while still in use, has reset its year sometime in the past. You start as an unfortunate soul who is enslaved by slave owner Shintani Hiroyuki, who, unbeknownst to him, is obsessed with his Japanese heritage and seeks to rebuild the civilizations from the myths of old.

The game takes the player on a journey from slavehood to eventually the main character in a power struggle between settlements and the last centralized power, the Trade Union. From here, the player can align themselves with a particular faction, affecting the entire game world. The world itself is dynamic and constantly changing, many of these changes are completely unknown to the player until they receive higher status and thus intel. The world also features a dynamic economy that operates on Supply-and-Demand and simulated Brownian motion.

The final phase of the game (in development) is to build a settlement from the ground up which will be the first Free City. We plan to have complex diplomatic and economic actions against other settlements, and of course, complex actions with player vassals and subjects.