Prepare to expand your brothel while exploring the darksides of the city!
Brothel Paradise
Prepare to expand your brothel while exploring the darksides of the city!
You were an engineer at BioBotics division of Mitsutachi Corporation and accepted an industrial espionage offer from a shady group.
Everything was great, you made quite some money. Until you were found by corporate counter-intelligence. Due to the sensitive nature of your situation and more importantly, due to lots of old favors owed, you were merely thrown out with a large debt, but at least alive.
With your black mark, you were unable to find any half-decent work at any legit company and decided to rent an old chop shop and do what you can do best – repair sexbots.
You play as a genius demonologist Hector van Carnie. Problem is, you don’t remember anything about your life and how you ended up at the Academy…
Breeding Season is an incomplete paid adult game. Before ceasing its development, the game cost a minimum of 1 dollar/euro donation per month on the patreon page to get the latest version. With the concept of Harvest Moon meets Hentai, the game tasks the player with the raising and breeding of monsters for sale to adventurous clients. An unholy combination of a farming sim and a sex game. Featuring Catgirls, Dickwolves, Harpies and plenty more monsters.
Corruption Ranch is a little game about a woman who can’t stop fucking her monsters.
Become a champion monster rancher without succumbing to the new environment you find yourself in.
The Time of Cherries is a mostly softcore adult business management simulator where the focus of the game is around managing your own photography studio and achieve your hidden desire. There is a large set collection element to this game where you will be collecting cards for various models that you work with.
The game is completed with 4 different paths to play through however further development and refinement is ongoing.
By default there is no sexual content however there are files that can be modded to facilitate this, see the development thread or contact me here for more info.
Free Cities: Origins (FCO) is an HTML game developed using SugarCube 2 based on the famous Free Cities HTML game by FCAuthor. While FreeCities was a management-centric game, we wanted to give an RPG spin on it. In FCO you are thrown into the world years after the fall of modern civilization. The Gregorian calendar while still in use, has reset its year sometime in the past. You start as an unfortunate soul who is enslaved by slave owner Shintani Hiroyuki, who, unbeknownst to him, is obsessed with his Japanese heritage and seeks to rebuild the civilizations from the myths of old.
The game takes the player on a journey from slavehood to eventually the main character in a power struggle between settlements and the last centralized power, the Trade Union. From here, the player can align themselves with a particular faction, affecting the entire game world. The world itself is dynamic and constantly changing, many of these changes are completely unknown to the player until they receive higher status and thus intel. The world also features a dynamic economy that operates on Supply-and-Demand and simulated Brownian motion.
The final phase of the game (in development) is to build a settlement from the ground up which will be the first Free City. We plan to have complex diplomatic and economic actions against other settlements, and of course, complex actions with player vassals and subjects.